![]() All three main animatronics will pop their heads in and you'll have to deal with the creepy Funtime Freddy blob you saw outside, making this much more complicated. While this is a fairly straightforward task, you won't be alone in the chamber. If he successfully corrupts Freddy, the animatronic will become hostile to you, so you'll have to be quick. When this happens, you need to find Afton on one of the three monitors in your chamber and hit the green button next to it to burn him. In these rooms, he'll try to control Freddy by placing his his hand on TV screens, causing the lights to flicker and Freddy to convulse. Afton won't outright engage Gregory, but will wander between three locked rooms. Now, the rules to this fight are, on paper, quite simple. The malevolent, purple-obsessed serial killer emerges from a recharge booth at the back of the chamber in his Spring Bonnie outfit, cueing up one last boss fight. Surprise, surprise, it's long-running Five Nights at Freddy's antagonist, William Afton. ![]() You'll fall through into a chamber below and be reintroduced to a familiar face.Īfter falling into the chamber, a cutscene will play showing who is lurking beneath the Pizzaplex. Walk past the grotesque monster and, when you're ready, onto the giant plank of wood on the floor. You'll see a mysterious black blob containing parts of various animatronics including Funtime Freddy's head from Five Nights at Freddy's: Sister Location. Approach it from the small break in the red barriers and drop down to the bottom of the hole. To the right-hand side as you exit the recharge booth, you'll see a large sinkhole in the floor. Now, you'll want to make sure you're in Freddy for this next part as you'll instantly die if you aren't. Walk through the front doors, turn on the last two generators and recharge Freddy in the charge booth. At the end of the path will be the entrance to a pizzeria known as Freddy Fazbear's Pizza Place. Hop into Freddy and flip on the generators as you walk ahead. The elevator will take you down to a small underground pathway littered with generators. You'll get an automatic save point at the bottom of this elevator, so don't worry, you won't have to repeat everything you did since the clock struck 06:00 AM if Gregory dies. Select yes, enter the elevator and descend. The path will end at an elevator, with Freddy asking Gregory whether he's sure he wants to do this. ![]() Follow the path through the door and you'll find a second door that can be opened using Chica's voicebox. On the floor below, you'll find a doorway that can be opened using Monty's claws. Once you're done, head through the door with Freddy (if he needs charging, there's a recharge booth in the garages behind you) and descend the scaffolding. ![]() If there are any loose ends you want to tie up, now would be the time to do it. This is the entrance to the final part of the game. It's marked on the picture below by the purple circle. Next to the boxes where you found the head will be a red door leading to some scaffolding. You'll want to head back to Roxy's Raceway and return to the area where you found the servo bot head needed to use the go-kart. The next section of the true ending can be difficult to find without help. With that done, it's time to take down one final threat. You don't want to lose at the final hurdle here, so make sure you're following the button inputs precisely. Once the remaining animatronic is down, return to Parts and Services to equip Freddy with either Chica's beak or Monty's claws. If you need help defeating either Chica or Monty, check out IGN's 04:00 AM guides for Fazer Blast and Monty's Golf. It's tough, so be prepared to repeat long sections. You only have one life and if you lose it, you'll return to the cutscene where Freddy asks you to leave the Pizzaplex. It's worth noting that you'll need to be extra cautious during this section. If that's Chica, then you'll be off to Fazer Blast. If that's Monty, then Monty Golf is your next destination. Now, you guessed it, you're next job is to head to that area and take down whichever animatronic you left behind. Once you're free of the cutscene, Freddy will hand you a second Party Pass, allowing you to enter whichever of the two attractions you didn't pick at 4:00 AM. It'll take time, effort and some frustration, but here's how to see the true Five Nights at Freddy's: Security Breach ending.Īfter reaching the entrance to the Pizzaplex with Freddy at 06:00 AM, opt to stay in the murder mall and tie up loose ends.
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