Mods often become so popular that they, or something very similar to them, are actually incorporated into the game in a later patch. Instructions for available tweaks are usually described in the Mod's readme.txt file. User tweakable configuration may involve color changes, icon choices, or other Mod attributes. These companion files contain configuration commands for the Mod. Modification usually takes place by using a text editor to modify a few characters of HTML text in a specific. Many Mods may be further customized by each user to suit his or her own personal preferences. Un-installing the Mod is as simple as deleting the files pertaining to it from res_mods/0.X.Y and any applicable sub-directories.Backup copies of the res_mod directory before and after a successful installation are always a good idea. Instructions for installing into the res_mods/0.X.Y are usually included as a readme.txt file with each Mod or are presented at the download site. Typically, each Mod will require update and modification to make it compatible with the latest patch. The active Mod directory name therefore changes with each WoT version patch. This folder is where Mods are installed, in a subdirectory named, res_mods/0.X.Y, where 0.X.Y is the most recent WoT patch version number. The main WoT game directory has a special sub-folder named res_mods. It is advisable to install new Mods one at a time and have a test battle after each installation to insure that all are working together as desired. However, there can be "conflicts" between two or more Mods resulting in incompatibility issues which cause crashes or glitches. Many different Mods may be installed and working at the same time. Mods installed on your computer are "client-side" and are visible only to the player on the computer on which the Mod is installed. A Google search should net you plenty of links. Mods are posted by the creator to EU, NA, RU, Asia, and other WoT server forums, or to websites specializing in serving up pc gaming Mods, and are available there for download. WoT game Mods may be created by Indie developers, WoT players, history buffs, or anyone with a cool idea who takes the time to learn how to create them. 9.2 Downloading and Installing: (Outdated).9.1 Backing up your (skin) files: (Outdated).4 Mod Pack Compilations or Configurations.3 The eXtended Visualisation Mod or "XVM".Also, degrades ur reputation as a video game company that makes tank game. IDK about WG banning mods but it will make a part of the community sad. Once you do that, you should find all his vehicle and do a giveaway to other players. You could trace the creators account and find his account. Doing more creative ways to ban wotb "cheat" mods such as playing with the creator of the "cheat" mod. Also, the anti cheat system will be more effective than this but costing more resource.Ĥ. Its true that some of the people could make their own "cheat" mod and not spread into the internet. Its going to work but its not very effective. Searching every cheat mod that is in the internet. People could post skins,sound,crew sound mod,etc. You could make a steam workshop for this game. Making official mod forum that checks every mod that people post there to be sure thats not considered a "cheat". Making an anti cheat system like battle eye which is real good but overkill since its a server based game and it will cost alot of resource.Ģ. There are few things that wg could do to remove cheats. All the guys who did extra work to make these mods great is kinda mad r8 now. If the sound mods ur using makes your morale more greater and make you love the game again, then its kinda weird for them to ban this. The weird thing is that, you can easily download mods and its free for everyone to use.
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